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Ghostbusters Wiki
Ghostbusters Wiki
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*[[Paranormal Containment Research Tank]]
 
*[[Paranormal Containment Research Tank]]
 
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[[Category:GB:TVG Equipment]]

Revision as of 12:14, 26 December 2012


The Containment Unit in the Realistic version of the game has combined elements of the original Containment Unit from the first movie and the one from the animated series. It is presumed to have been built this way since the events of Ghostbusters II.

History

After the Psi Energy Pulse at the start of the Thanksgiving weekend in 1991, Slimer escapes from the Paranormal Containment Research Tank and lingers in the basement looking into the Containment Unit. He has been fascinated with the Unit's new viewer since it was first added. Egon Spengler, Ray Stantz, and the Rookie sneak up on Slimer. The Rookie fires but hit the Containment Unit instead of Slimer. While Egon repaired the unit, Ray and Rookie went after Slimer.

On Thanksgiving, Walter Peck shut down the containment grid and released all the entities inside. This was part of a secondary plan to channel enough P.K.E. to Ivo Shandor in order for him to assume a Supreme Destructor Form.

Trivia

  • Just like in The Real Ghostbusters this Containment Unit has a Viewer, the Viewer is also mentioned in the original shooting script and movie novel for Ghostbusters, but it can't be use in the game.
  • One of the parts of the Ecto-Containment Unit is called an Interspatial Gasket. Egon notes he was fine-tuning it in the afternoon prior to the pulse passing through the Firehouse.
  • While the player can interact with the lever, they cannot interact by actually inserting a trap into the grid.
  • Before the Central Park Cemetery Level begins, Ray notes the psychokinetic energy built up from the ghosts in the Containment Unit is enough to cause a cross-dimensional event itself.


Also See