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Chapter 08 features the Proton Pack test and the first encounter with Muncher.

Cast[]

Listed as they appear in film.

Equipment[]

Items[]

Environmental[]

Locations[]

Plot[]

Phoebe used the needle-nose pliers on the inside of the Proton Pack.

Phoebe ate from a bowl of popcorn in her bedroom while she watched the original Ghostbusters commercial on a laptop It was titled "Old Ghostbusters As (1984)" and had 194,807 views.

In the commercial Ray Stantz asked, "Are you troubled by strange noises in the middle of the night?" Ray stepped back to his mark. Egon Spengler stepped forward to his mark and asked, "Do you experience feelings of dread in your basement or attic?" He stepped back to his original mark. Peter Venkman stepped forward and asked, "Have you or any of your family ever seen a spook, specter or ghost?" Ray continued, "If the answer is yes, then don't wait another minute. Pick up your phone and call the professionals." In unison, they said, "Ghostbusters." "GHOSTBUSTERS 555-2368" flashed on the screen. Ray said, "Our courteous and efficient staff is on call twenty-four hours a day to serve all your supernatural elimination needs." Peter, Ray, and Egon were instantly by the door and said in unison, "We're ready to believe you!

Callie walked in. Phoebe pushed the screen down. She noted Phoebe was still awake and asked what she was up to. Phoebe lied and replied she was doing experiments. Callie thought that was lame then noticed she found some popcorn. She sat down by her on the bed and took some popcorn. Phoebe asked what kind of scientist her grandfather was. Callie told her he was that kind that repelled love ones. Phoebe guessed a physicist. Callie revealed she was thinking of grabbing dinner with Gary the next day. Phoebe asked who Gary was. Callie clarified she was talking about her teacher Mr. Grooberson. Phoebe said his full name aloud and emphasized she was going on a date with "Gary Grooberson." Callie stipulated it was just dinner and bid her good night. She took some popcorn and walked out. Phoebe joked and told her not to be herself. Callie chuckled at the callback After she left, Phoebe opened up the laptop and wrote down the Ghostbusters' phone number.

The next day, Podcast set up some glass bottles. Phoebe worked on Proton Pack against a red wagon. They were at the abandoned Summerville Foundry. Podcast proclaimed, "Welcome to Rust City." Phoebe asked if the foundry was where the Shandor Mining Company processed all the raw selenium. Podcast presumed so. Phoebe used momentum from kicking her right leg up to get the Proton Pack on. Podcast thought the pack was cool but asked her how she fixed it since she was 12 years old. Phoebe admitted she kind of met her grandfather the night before and he showed her what to do. Podcast placed the Ecto Goggles over his head. He pushed it down over his eyes. Podcast immediately asked if he was howling and clanking chains. Phoebe thought that would have been weird if he did. She turned around so the pack faced Podcast and asked him to switch her on. Podcast looked around. He flipped a red breaker switch under the ion arm. The cyclotron churned on. Podcast backed away then walked to Phoebe's right. Podcast and Phoebe nodded to each other. Phoebe reached over her shoulder and tried to unholster the Particle Thrower. She got it on the second try. Podcast took out his boom mike. Phoebe pushed activate, flipped two switches on the right side of the thrower, then the barrel extended out. Phoebe stated "Safety's off."

Podcast narrated, "Her feet are planted. Her face is poised. Will this be the moment of her death? Nobody knows." Phoebe fired at the glass bottles. Podcast cheered her on. Some of the bottles flew off like fireworks. Podcast was floored. Phoebe backed up. Podcast holstered his boom mike. Podcast declared that was the best thing he ever saw. He snapped a photograph and it emerged from the left side of the goggles. He waved the Polaroid around. Phoebe asked if she hit it. Podcast pushed the goggles up in shock. He stated she destroyed it and it ceased to exist. He wanted to take his turn. They heard a weird sound. They looked around. Phoebe asked what it was. Podcast brushed it off as a pigeon and wanted the thrower. They heard the sound again. Phoebe wanted to investigate the source of the sound. Podcast followed her then went back to the red wagon and grabbed his backpack. Phoebe asked him if he was coming. Podcast assured her he was.

They entered the foundry. The door closed on them. Podcast made a note to come back for his Halloween episode. They saw a bite mark in a pipe with blue Ectoplasm dripping down. They kept going. They heard the sound again. Phoebe looked at Podcast. He shook his head "no." They kept going. More ectoplasm was dripping. They spied a ghost near the ceiling chomping on a pipe. Phoebe stated it was a ghost. Podcast asked her if she was just a little bit freaked out. She revealed overstimulation calmed her then she ran to a big pipe. Podcast took the goggles off and followed her. They made a sound. Muncher paused, looked around then continued eating metal. Phoebe peeked then ducked. Podcast got out the Aztec Death Whistle. He psyched himself. Phoebe asked him what that was for. Podcast stated he had a plan and stood up. Phoebe ordered him to wait but it was too late. He blew the whistle. Muncher looked up. Two deer outside looked up. A flock of birds flew away. Muncher spat metal projectiles at them. Podcast screamed. Phoebe stood and opened fire. He navigated the pipes and fled his eating spot. She stopped firing and told Podcast to get the Trap. Muncher peaked. She fired. She stopped. He peaked. She fired and wrangled him away from his hiding spot. Phoebe told Podcast to hurry. Podcast slid the Trap out but it fell and flipped upside down. Podcast exclaimed, "Nuggets!" He tried to pull the Trap back. Phoebe shouted to catch him. Muncher bit on the stream, got free, and flew out of the foundry. Phoebe adjusted her glasses.

Trivia[]

Ghostbusters: Afterlife Trivia[]

  • Phoebe's bedroom is in the Farmhouse built inside the Calgary Film Centre.
  • Phoebe watches "Old Ghostbusters Ad (1984)" on a laptop in her bedroom. It is the commercial from the first movie, Chapter 7: Fried Eggs & Zuul.
    • However, based on text overlay, the version used was not the one in the first movie. It is a fan-edit of the commercial uploaded by "Core" on June 9, 2017. It was assembled using the text-free commercial outtakes from the PlayStation 3 version of Ghostbusters: The Video Game.
    • There are several videos on the side bar:
      • The Pink P.K.E. Streams flying through the New York City skyline after Walter Peck had the containment grid shut down in Chapter 21: Out of Biz.
      • The Ghostbusters ad.
      • The video titled "10 signs the government is run by Shandorians" by sutrab has a thumbnail that is actually a pullback of a shot from the first movie. There is an arrow pointing to effects crew in the lower right of the 550 Central Park West matte painting shot.
      • The video titled "The Ghostbusters: Where Are They Now?" by ParanormalWatch has a thumbnail taken from a candid on-set photo of Dan Aykroyd and Bill Murray from the first movie.
      • The shot used for when Slimer flying towards the camera at the end of the first movie, Chapter 28: Crossing Streams.
      • A Poodle dog dressed as the Stay Puft Marshmallow Man.
      • One video is "Proton Acceleration with Megan Amram" by Megan Amram.
      • One video is "Savage Science of the Proton Pack" by Adam's Savage's Tested. The thumbnail is of Adam wearing his Ghostbusters costume.
  • Callie mentions Gary Grooberson.
  • Callie's "it's just dinner" is similar to when Dana Barrett downplayed her date with Peter in Ghostbusters II, Chapter 19: Scaring the Straights.
  • Phoebe tells Callie not to be herself for the dinner, a callback to Phoebe's first day of school in Chapter 5.
  • Summerville Foundry was filmed at the Turner Valley Gas Plant in Calgary at Sunset Boulevard SE, Turner Valley, AB T0L 2A0.
  • Podcast welcomes her to "Rust City." Rust City was the working title of Afterlife.
  • Phoebe alludes to the Shandor Mining Company when she asks about the selenium.
  • Podcast reminds Phoebe she is 12 years old.
  • Phoebe tells Podcast she met her grandfather. This took place back in Chapter 7.
  • Podcasts asks if Egon's ghost banged walls and rattled chains, an allusion to Jacob Marley in "A Christmas Carol."
  • Phoebe tells Podcast to "switch me" like when Ray tells Egon in the Sedgewick Hotel elevator in the first movie, Chapter 11: We Got One!"
  • Phoebe testing the Proton Pack outside the Summerville Foundry was shot on day two of principal photography.[1]
  • Jason Reitman concluded, that based on the elevator scene in the first movie, Chapter 11, there was a switch under the ion arm of the Proton Pack to turn it on. That was incorporated into the Proton Pack props on Ghostbusters: Afterlife.[3]
  • When the Proton Packs arrived on the set, the on switch was discovered to be placed on the wrong spot. Holes were cut under the ion arms and the switches were put in their proper place. Peter White is credited with installing the switches at the last moment.[4] A tiny light switch was used and cut it down so the actual toggle looked like the switch breaker.[5]
  • Re-recording mixer Will Files took the digitized work tapes from the original movie and added new notes to make the Proton Pack Phoebe uses sound rusty and miscalibrated. In the cyclotron start up sequence, Files recorded an old railroad welding turbine from the 1800s while the Particle thrower and Proton Stream sound was processed and made to sound like it was spinning around.[6]
  • Eric Reich helped secure the right wiring harness for the Proton Pack prop in Ghostbusters: Afterlife.[7]
  • Ben Eadie added a remote control module in the Proton Pack prop to control the speed of the motor in the cyclotron. It was utilized for close up shots of the cyclotron starting up for the first time in the movie.[8][9][10][11]
  • Mckenna Grace couldn't hit the trigger on the thrower so an ad hoc trigger was built near the wood grip.[12]
  • The sound that the motor makes inside the Proton Pack prop's cyclotron was used in the movie.[13]
  • The Proton Pack being turned on was the first sound design made for the movie.[14]
  • Richard Begg's original sounds that were and weren't used were used for the Proton Pack start up sequence. The sound team carefully manipulated and stitched the unused sounds together. Then for the sound of the cyclotron spinning around, they created a doppler effect using software called Sound Particles. They fed a sound into it and the software created thousands of little sound particles.[15]
  • Logan Kim could barely see when he wore the Ecto Goggles during filming. He even hit Mckenna Grace's face by accident once.[16]
  • It is revealed a photographing function was added to the Ecto Goggles.
  • The camera used for the Ecto Goggles was the Fujifilm Instanx Mini 9 Instant Camera. The guts of the camera were stripped out then put into the Ecto Goggles prop. The frame holding the flash module that pops up was custom built.[17]
  • In the interior Foundry scene, Logan Kim slipped and fell. While everyone was alarmed, Mckenna Grace was the only person on set who started laughing. Kim started laughing soon after.[18]
  • Brynn Metheney worked on Muncher's design from February to May 2019.[19]
  • Brynn Metheney did hundreds of concept designs of Muncher.[20]
  • Jason Reitman initially described Muncher to Brynn Metheney as a "weird little bulldog-like coin purse" that could empty metal out of its body.[21]
  • Brynn Metheney's back story for Muncher was he is a desperate little ghost who could never be satiated with the amount of metal it gets and he was once a miner who couldn't get enough of the metal he was mining when he was alive. At one point, designs had Muncher with ten fingers on each hand, he was scarier, and grabbier. At some point visual effects supervisor Sheena Dugal gave Jason Reitman some reference photographs of the water bears and he was captivated. The Muncher design shifted to the water bear inspiration. Metheny rationalized the multiple arms were out of necessity so he could move around in confined environments.[22]
  • Arjen Tuiten did some concept art but the final Muncher design chosen was much different. Tuiten did later make foam latex skins of Muncher for the visual effects team to have reference for.[23][24]
  • Josh Gad voices Muncher. Gad bumped into Jason Reitman on the Sony lot and was asked if he wanted to come and voice a ghost. They went into the studio and recorded right away.[25]
  • Muncher is the same free floating class as Slimer.[26]
  • Muncher was also an attempt to get back to how the original Slimer was scary and angry in the first movie.[27]
  • Incidentally, on the Extreme Ghostbusters episode "Back in the Saddle, Part 1" which featured the new team teaming up with the original team, entailed ghosts that ate metal but had an ability to self-replicate when shot with proton streams.
  • The bit when Phoebe looks back at Podcast, and he gives the head shake was scripted.[28]
  • Armorer Ben Eadie suggested "Incoming!" be shouted when Muncher fires projectiles in the Foundry. Ivan Reitman liked the suggestion, they filmed it, but it wasn't used.[29][30][31]
  • The thrower for the Ecto-1's gunner seat pack was lost at the Turner Valley Gas Plant so Ben Eadie had to scramble. He removed a Particle Thrower from a Phoebe Proton Pack prop and taped it to the gunner seat prop. They then added the tape to every thrower hose for continuity.[32]

Ghostbusters: Frozen Empire Trivia[]

  • Podcast snaps a photograph with the Ecto Goggles and waves it like he did in Ghostbusters: Afterlife.

References[]

  1. Hasbro Pulse Youtube "Hasbro Pulse Con 2021 - DAY ONE" 10/22/2021 Jason Reitman says: "It's the first time we fire up the Proton Pack in the movie. We shot it on Day Two. And it was the moment we all realized we were making a Ghostbusters movie."
  2. PlayStation YouTube "Dreams - Cast of Ghostbusters: Afterlife Movie Play Dreams | PS4" 00:25-00:34 11/3/2021 Jason Reitman says: "It's the foundry. So Day 2 of shooting was this location and it was the first time that Mckenna and Logan had a scene together. And it's the first time they fire the Proton Pack."
  3. Tested YouTube "Adam Savage's One Day Builds: Ghostbusters Proton Pack!" 9:16-9:23 10/6/2021 Adam Savage says: "I think that location is underneath this, the ion arm. And so did Jason Reitman so he put a switch there."
  4. dredmakerroberts Tik Tok "What is the deal with the switch on the proton pack?" 00:24-1:03 12/9/2021 Ben Eadie says: "Now just like any large company or group of whoever, miscommunications happen so when these packs showed up, they actually showed up with the switch on the wrong spot and-so we had to figure things out. We took the ion arm where it was supposed to be and we ended up cutting a hole making a new switch and tossing it in there. And that switch actually works. It was a functioning switch which was quite handy actually for those of us on set working on it. That all being said, Peter White kinda saved the day by jamming a couple of those switches in at the last moment and making that all happen."
  5. dreadmakerroberts Tik Tok "What switch was used in the proton pack for ghostbusters afterlife?" 00:33-00:45 12/16/2021 Ben Eadie says: "Right there, we ended up just putting a tiny light switch in and cutting the light switch down so that the actual toggle looks like the breaker and placing another plate on it just to get it in the right spot and actual functioning switch."
  6. Variety "How ‘Ghostbusters: Afterlife’ Pays Homage to the Original With Audio Easter Eggs" 11/24/2021 Article reads: "As it turns out, Columbia Pictures did a really good job of archiving, and Files discovered a treasure trove of sounds. There were also digitized work tapes from the original sound designer — as well as outtakes that had never been used in the first film. Those outtakes sounded like part of the "Ghostbusters" world, so Files used some in the teaser. Phoebe (Mckenna Grace) turning on the pack for the first time was one of the very first sequences Files created. But since the pack was supposed to be 30 years old, he took the original sounds and added new notes that made it feel rusty and miscalibrated. "It hasn't been turned on in so long," he explains, "it needs that shake-up and for the oil to be redistributed." For the spinning of the pack as it's starting up, Files recorded an old railroad welding turbine from the 1800s. "We did a lot of experiments taking those original sounds and made new sounds of them. We took the wand and proton stream sound and processed it and made it sound like it was spinning around. It's what you hear when you're up close on the back of the pack and you see the light," says Files."
  7. Hasbro Pulse YouTube "Fan First Monday | Ghostbusters HasLab Plasma Series Spengler's Proton Pack Livestream" 30:49-31:12 11/22/2021 Ben Eadie says: "It was definitely a collaborative effort but you know there was things like the wiring harness wasn't correct and if it wasn't for Eric and his contacts, the right wire harness probably wouldn't have shown up so it really-it branched right across the board like people from set deck and people in other departments were all in pointing out flaws and making sure that everything was perfect."
  8. Hasbro Pulse YouTube "Fan First Monday | Ghostbusters HasLab Plasma Series Spengler's Proton Pack Livestream" 32:35-33:08 11/22/2021 Ben Eadie says: "You know when we got the packs, we had the cyclotron would spin and that was great but it was, you could only manually adjust the speed sort of with a potentiometer on the back of the pack and it just didn't quite sit right with me so what I ended up doing was is I ended up hooking up a remote control module to the back of it so that I could adjust the speed of the motor so when you see it being turned on it would start and it would start to cycle and then speed up and speed up and finally get to that full ready to shoot mode and that was definitely something that I love and I like to see."
  9. Tested YouTube "Adam Savage Inspects Ghostbusters: Afterlife's Hero Props!" 3:32-3:33 10/18/2021 Jason Reitman says: "An actual mechanical cyclotron."'
  10. Tested YouTube "Adam Savage Inspects Ghostbusters: Afterlife's Hero Props!" 3:09-3:17 10/18/2021 Ben Eadie says: "This was all requested by Jason really. There's some scenes that require a little more detail in the start up."'
  11. Tested YouTube "Adam Savage Inspects Ghostbusters: Afterlife's Hero Props!" 5:15-5:27 10/18/2021 Ben Eadie says: "And originally, it was just spinners normally, uh, we had the acceleration thing so we upgraded with the little motor controller and the RC. That was one of my little added touches to get things working the way we needed them to show properly."'
  12. Tested YouTube "Adam Savage Inspects Ghostbusters: Afterlife's Hero Props!", 2:33-2:42 10/18/2021 Ben Eadie says: "But the girl we have, Mckenna couldn't hit the trigger properly so we had to do a quick little impromptu and there's a tiny little trigger hidden underneath up there for small hands."'
  13. Hasbro Pulse YouTube "Fan First Monday | Ghostbusters HasLab Plasma Series Spengler's Proton Pack Livestream" 33:11-33:30 11/22/2021 Ben Eadie says: "One of the added bonuses to that is that if you're watching the movie and you listen to the audio track, what blew me away when I first watched it was is that sound that machine makes is in there. It's been adjusted but the actual sound that the pack made is right in the movie and it makes me smile. I love seeing stuff like that."
  14. Dobly YouTube "Embracing Sonic Nostalgia with "Ghostbusters: Afterlife" | Sound + Image Lab" 51:00-51:07 11/23/2021 Will Files says: "And you know what's funny about that-that was the first sequence we cut. That was the first-that was the first sound design we made for the movie."
  15. Dobly YouTube "Embracing Sonic Nostalgia with "Ghostbusters: Afterlife" | Sound + Image Lab" 52:00-53:55 11/23/2021 Will Files says: "We took a lot of Richard's original sounds including all you know all this sound when she's turning on all the different things and it's making all the different beeps and stuff, a lot of that was actually sounds that he had made that never made it in the film so most of those sounds were things that he had made 30-40 years ago and then we were assembling in a way that felt you know took a lot of manipulation and careful stitching together but that's was I think one of the reasons that it feels so authentic was that it was all that stuff-it was 40 year old synthesizer and recordings and things like that. And then the next challenge was how do you make the specifics of that the cyclotron and what does that sound like and things like like that so that was where we sort of took more creative license. We took some of the original identifiable Proton Pack sounds and we started using more modern techniques like let's doppler that and make make it sound like it's swirling around. Let's-there's a piece of software called Sound Particles that basically let's us build particle systems much like you would for creating visual effects for fire or water of things like that and you can take a sound and feed it in there and it can create thousands of little sound particles from that sound and then you can have them swirl around and do things that physically we could never actually do but it has this really cool effect so we made a bunch of stuff like that and you know tried to weave it together in a way that felt not just sort of mechanical but almost like musical where it was one thing was becoming another and then another and and another and then it was also just wonderful that was a moment that Jason was like 'I don't want to play music on this so you guys have to make it work with just sound design.' Yeah."
  16. Ghostbusters YouTube "GHOSTBUSTERS: AFTERLIFE - Filmmakers and Cast Twitter Spaces Recap" 42:05-42:18 6/24/2021 Logan Kim reads: "I'll tell you one thing about them. I can barely see out of them on set. I remember there was-was like tunnel vision. I had two little slots like it's sea-and one time I was turning my head too fast and I accidentally McKenna in the face."
  17. @dreadmakerroberts TikTok "What camera was used in the Ghostbusters Afterlife goggles?" 00:01-00:20 1/12/2022 Ben Eadie says: "What camera was used in the inside of the Ecto Goggles? Well, it was an Instanx--Insta--in, I'll show a picture here. The guts of it was basically stripped out of this camera and put into the goggles. Uh, the flash module itself was used but the frame holding the flash module that pops up? That was a custom build."
  18. Collider "'Ghostbusters: Afterlife' Star Mckenna Grace Explains How She Accomplished So Much at Just 15 Years Old" 25:48-25:58 11/19/2021 Mckenna Grace says: "Ha ha, Logan. He already has. He slipped and fell while running from Muncher and ectoplasm on accident. That was really funny but I was the only one on set laughing."
  19. Yes Have Some YouTube "Ghostbusters: Afterlife Production Roundtable: Ozzy Inguanzo, Brynn Metheney, and Francois Audouy" 19:53-20:03 1/28/2022 Brynn Metheney says: "Muncher took from--I started in February month two of this production. Muncher took from February to May."
  20. The Containment Unit YouTube "Brynn Metheney (Concept Artist, Ghostbusters: Afterlife) Interview!" 14:46-15:34 1/26/2022 Brynn Metheney says: "Muncher was just the worst character to find. He was so hard. It took us like three or four months to figure him out and he's not even that complicated. He's really just a little blobby like kind of baby looking ghost with a couple arms and he's you know kind of this weird little creature but oh my God, I did hundreds to try to figure him out and Jason would just be like 'Oh, you know, like we're getting close here' and then we'd go in that direction. He's like 'No, it's not right. We got to go back.' and so that was fulfilling in the sense that when I finally figured it out or when we all actually figured it out because it was all of us it was like 'Okay, we finally did it. Thank goodness!' and he's-I like Muncher."
  21. Yes Have Some YouTube "Ghostbusters: Afterlife Production Roundtable: Ozzy Inguanzo, Brynn Metheney, and Francois Audouy" 20:36-20:50 1/28/2022 Brynn Metheney says: "He described him as sort of like a weird little bulldog-like coin purse, like he wanted him to be like something that could empty out all of the metal out of his body."
  22. The Containment Unit YouTube "Brynn Metheney (Concept Artist, Ghostbusters: Afterlife) Interview!" 21:44-23:34 1/26/2022 Brynn Metheney says: "So the way I had imagined Muncher was being sort of a desperate little ghost who couldn't get enough because metal doesn't have anything in it, it's just kind of this dead material that he's eating and so in my original sketches of Muncher, probably some of the more terrifying ones because in the beginning he was kind of just like I imagined him being the ghost of a miner who couldn't-because everything takes place in a mine who couldn't get enough of the metal he was mining for so he had actually like 10 fingers on each hand and he was a lot scarier and a little grabbier so I think some of his multiple armness stems from that of being kind of greedy in a way that's like I need to grab everything I can plus there were two other things that I think led to the multiple arm decision and one of them was the visual effects supervisor at the time Sheena Dugal offered a lot of reference-photo reference of water bears to Jason and Jason was like captivated by these little creatures and if you've ever seen a water bear, I think they have six limbs and it might be right--six to eight limbs, they have a lot of lips and so I think he was really like kind of fascinated by that look which I think pushed Jason into making the ultimate decision that Muncher would have multiple arms and then from my point of view in adding to these sort of greed aspect of Muncher and trying to grab everything he can, his world is nothing but pipes and caves and so I kind of also thought that maybe just out of necessity, he might have multiple arms to kind of move around in these environments as some kind of fun bit."
  23. Ghostbusters Interdimensional Crossrip "#743 - Arjen Tuiten, Special Make-Up & Live Acton Creature Effects Designer" 40:43-40:48 11/29/2021 Arjen Tuiten says: "And when it comes to Muncher, we did some concepts. They were different."'
  24. Ghostbusters Interdimensional Crossrip "#743 - Arjen Tuiten, Special Make-Up & Live Acton Creature Effects Designer" 40:54-41:04 11/29/2021 Arjen Tuiten says: "We did do some foam latex skins of Muncher just so visual effects had something-so if this was foam latex creature-a puppet-what would the texture be."'
  25. IGN YouTube "Ghostbusters: Afterlife Director Jason Reitman on Fan Service and Revealing the Movie's Secrets" 3:53-4:09 11/13/2021 Jason Reitman says: "Josh and I ran into each other on the Sony lot and I was like, "Hey, do you want to come voice this ghost?" And he was, "Yes!" And he literally just walked in the room. We were literally in a room at the time. He walked right in, he started doing sounds and-and that is where the sound of Muncher came from."
  26. IGN YouTube "Ghostbusters: Afterlife - Exclusive Trailer Breakdown with Director Jason Reitman" 13:00-13:10 7/26/2021 Jason Reitman says: "We knew that he would be of the same free floating class as Slimer. We knew that he would be kind of just as old and tissue-y and angry."
  27. IGN YouTube "Ghostbusters: Afterlife - Exclusive Trailer Breakdown with Director Jason Reitman" 13:17-13:22 7/26/2021 Jason Reitman says: "The original Slimer was an angry dude and scary and we wanted to get back to that."
  28. Yes Have Some YouTube "Ghostbusters: Afterlife - Logan Kim Interview - YHS Podcast", 19:40-19:50 12/1/2021 Logan Kim says: "You know that one was so Jason told us you know, uh, I did-he wanted us to to do some stuff but in other parts of the movie he actually gave a lot of freedom."'
  29. Yes Have Some YouTube "Ben Eadie - Ghostbusters: Afterlife Props, RTV Trap, & Stories from set" 1:01:50-1:02:14 12/3/2021 Ben Eadie says: "And I remember there's once where the kids were ducking behind a uh-right in the scene where they the Muncher starts firing the stuff at them at the very beginning, it's like bullets. Okay, right tight and the kids are ducking behind it and they were saying like "Get down!" and they're trying all these other things and and they're just like 'it doesn't sound right' and I'm like well I go 'in the infantry' and I'm like oh (expletive)."
  30. Yes Have Some YouTube "Ben Eadie - Ghostbusters: Afterlife Props, RTV Trap, & Stories from set" 1:02:23-1:02:33 12/3/2021 Ben Eadie says: "When things are coming at you, the universal scream is "Incoming!" and he's and he's like 'that's it. Okay, let's try it: incoming. You got it?' Did I make a line?"
  31. Yes Have Some YouTube "Ben Eadie - Ghostbusters: Afterlife Props, RTV Trap, & Stories from set" 1:02:43 12/3/2021 Ben Eadie says: "It got cut."
  32. Hasbro Pulse YouTube "Fan First Monday | Ghostbusters HasLab Plasma Series Spengler's Proton Pack Livestream" 35:32-36:42 11/22/2021 Ben Eadie says: "At the very beginning of the show, we had shot some stuff out in an industrial area and then afterwards we're shooting the Ecto and in my infinite lack of wisdom, one of the throwers was left behind. The one that belonged in the Ecto. So what I ended up doing out of half panic and half trying to figure it out is as I went to one of the Phoebe packs, forgive me Eric, and I cut the wand off and I taped it onto the hose on the Ecto. I then realized that the problem we had was is that this was like sort of the second set of scenes we'd done so I was okay as far as that modification went. There's only one scene that potentially would come up that would have hat on it and so we spent the rest of the time putting all the wands back but adding that chunk of tape to every hose and every pack so that we had the continuity so it was this sort of backwards scramble thing and I think you're the first people to know about this and Eric's probably thinking like, "Oh my God," but while these things happen."

Gallery[]

Videos[]

Primary Canon[]

Images were grabbed from the Blu-ray by Paul Rudoff. Black bars have been removed, which leaves all images at a 2.40:1 aspect ratio.

Behind the Scenes[]

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