The Particle Thrower (also known as Proton Blaster, Proton Gun, Positron Collider[1], Nutrona Wand[2], Neutrona Wand [3] [4], or Proton Wand [5]) is the blaster that is connected by a hose to the Proton Pack. It is used to fire Proton Streams, a stream of positively charged ions, at ghosts in order to hold them in place for a Trap to be opened and hold them indefinitely.
History
Secondary Canon
IDW Comics
When Chi-You was in possession of Winston Zeddemore, his Proton Pack was also transmogrified. The pack took on the appearance of an axe.
Trivia
- Originally, the Particle Throwers were wand-like and attached via black flex cords to a back-mounted proton power source. The wands were strapped in place at the wrist - one in each arm - and extended out along the palm to a point 6 inches beyond the fingertips. When fired by means of an elbow toggle switch on the back pack - phosphorescent beams of red and green light issued forth.[6]
- During production of the first movie, Ivan Reitman wanted more bass and more bottom added to the sound effect of the thrower being turned on.[7]
- During filming, the throwers had flashbulbs which aided the special effects team during post production.[8]
- The earliest the Particle Thrower appears in the first movie is during Dana Barrett's interview in the Firehouse, there are a couple of Particle Throwers on the table behind her. They can be seen when Egon turns and shines his head light on Peter and when he stands up
- In the Ghostbusters II August 5, 1988 draft, the Ghostbusters adjust their throwers to two settings while fighting Vigo - Delta Wave, Full Stream and Gamma Wave, Force Five. The latter was achieved with newly installed converters.[9][10]
- On page 10 of Ghostbusters Annual 2015, the internal electronics of the thrower appear to be inspired by recent fan developments to produce a mechanized barrel extension system.
Appearances
Primary Canon Appearances
- Ghostbusters
- Ghostbusters II
- Chapter 01: Start
- Chapter 10: Their Day in Court
- Chapter 11: The Scoleri Brothers
- Chapter 12: Two in the Box
- Chapter 16: Vigo 101
- Chapter 22: No Dent
- Chapter 23: The Statue of Liberty
- Chapter 24: A Harbor Chick
- Chapter 25: Breaking and Entering
- Chapter 26: Ghostbusters vs. Vigo
- Chapter 27: The Fifth Ghostbuster
- Chapter 28: World is Safe Again
- Ghostbusters: The Video Game
Secondary Canon Appearances
- Ghostbusters
- Ghost Busted (manga)
- Chapter 1
- Chapter 3
- Chapter 4
- Chapter 5
- Chapter 6
- IDW Comics
- "The Other Side 1"
- "The Other Side 2"
- "The Other Side 3"
- "The Other Side 4"
- "Displaced Aggression 1"
- "Displaced Aggression 2"
- "Displaced Aggression 3"
- "Displaced Aggression 4"
- "Past, Present, and Future"
- "Tainted Love"
- "What in Samhain Just Happened?"
- "Guess What's Coming to Dinner?
- "Ghostbusters: Infestation 1"
- "Ghostbusters: Infestation 2"
- Volume 1
- Volume 2
- Teenage Mutant Ninja Turtles Ghostbusters
- Ghostbusters Get Real
- Ghostbusters Annual 2015
- "Daydreams and Nightmares!"
- "Bait Date"
- "Hot Foot"
- "No Sale"
- "World of the Psychic"
- Volume 3
- Ghostbusters International #1
- Ready to Believe Everyone
- Haunted America Case File
- Ghostbusters International #2
- Benvenuti A Venezia
- Haunted America Case File
- Ghostbusters International #3
- Help Wanted
- Haunted America Case File
- Ghostbusters International #4
- The Plot Thickens
- Haunted America Case File
- Ghostbusters International #5
- Viva La Louvre
- Haunted America Case File
- Ghostbusters International #6
- Part 6
- Haunted America Case File
- Ghostbusters International #7
- Part 7
- Haunted America Case File
- Ghostbusters International #8
- Part 8
- Haunted America Case File
- Ghostbusters International #9
- Part 9
- Haunted America Case File
- Ghostbusters International #10
- Part 10
- Haunted America Case File
- Ghostbusters International #11
- Part 11
- Haunted America Case File
- Ghostbusters International #1
- Ghostbusters Annual 2017
- Haunted America: A Prairie Hell Companion
- Second City Ghostbusters
- Pagan's Bust
- Answering The Call
- Ghostbusters 101
- Teenage Mutant Ninja Turtles/Ghostbusters Volume 2
- Ghostbusters Annual 2018
- Ghostbusters Crossing Over
- Ghostbusters IDW 20/20
- IDW 20/20 (Dimension 50-S version only)
- Down The Basement Stairs (Dimension 50-S version only)
- 35th Anniversary: Ghostbusters
- Transformers/Ghostbusters: Ghosts of Cybertron
- Ghostbusters Year One
- IDW Publishing
See Also
- Particle Thrower/Animated
- Proton Pack/Animated
- Proton Pistol (IDW Comics)
- Proton Pistol
- Proton Pack
- Proton Pack/Realistic Version
- Proton Pack/Stylized Version
References
- ↑ Peter Venkman (1999). Ghostbusters - Chapter 13: "Nice Shootin', Tex." (1984) (DVD ts. 37:22-37:26). Columbia Pictures. Peter says: "Maybe now you'll never slime a guy with a positron collider, huh?"
- ↑ Shay, Don (November 1985). Making Ghostbusters, p. 82 annotation. New York Zoetrope, New York NY USA, ISBN 0918432685. Paragraph reads: "Though the nutrona wands employed in the film are clearly rifle-inspired firearms, the high-tech ghost-herding devices of Dan Aykroyd's original concept were indeed wand-like. Attached via thick black flex-cords to a back-mounted proton power source, the wands were strapped in place at the wrist -- one on each arm -- and extended out along the palm to a point six inches beyond the fingertips. When fired -- by means of an elbow toggle switch on the backpack -- phosphorescent beams of red and green light issued forth."
- ↑ Egon Spengler (2009). Ghostbusters: The Video Game (Realistic Version)- Panic in Times Square Level "Over the radio, Egon introduces and activates the Boson Dart" (2009) (PC/PS3/Xbox 360). Atari. Egon Spengler says: "I wanted to test these first, but since we're waiving that safety step today anyway, you should be aware that I modified the Neutrona Wand which normally releases the particle stream."
- ↑ Screengrab of Panic in Times Square; spelling for 'Neutrona Wand'
- ↑ Peter Venkman (2009). Ghostbusters: The Video Game (Realistic Version)- Welcome to the Hotel Sedgewick Level "When Peter and Rookie enter Alhambra Ballroom to capture Slimer" (2009) (PC/PS3/Xbox 360). Atari. Peter Venkman says: "To trap him, you've gotta grab hm and to grab him, you use the other half of the Proton Wand, the Capture Stream."
- ↑ Shay, Don (November 1985). Making Ghostbusters, p. 82 annotation. New York Zoetrope, New York NY USA, ISBN 0918432685. Paragraph reads: "Though the nutrona wands employed in the film are clearly rifle-inspired firearms, the high-tech ghost-herding devices of Dan Aykroyd's original concept were indeed wand-like. Attached via thick black flex-cords to a back-mounted proton power source, the wands were strapped in place at the wrist -- one on each arm -- and extended out along the palm to a point six inches beyond the fingertips. When fired -- by means of an elbow toggle switch on the backpack -- phosphorescent beams of red and green light issued forth."
- ↑ Joe Medjuck (1999). Ghostbusters- Commentary (1999) (DVD ts. 32:10-32:20). Columbia TriStar Home Video. Joe Medjuck says: "There was a lot of work done on the sound effects of these backpacks, the guns, turning it on. I remember Ivan was always wanting more bass--more bass and more bottom to it."
- ↑ Harold Ramis (1999). Ghostbusters- Commentary (1999) (DVD ts. 36:29-36:39). Columbia TriStar Home Video. Harold Ramis says: "The Neutrona Wands which is the thrower actually had a flashbulb at the end. So, when we triggered them, the special effects guys had something to cue the start of the stream from."
- ↑ Aykroyd, Dan & Ramis, Harold (1988). Ghostbusters II (August 5, 1988 Draft) (Script p. 101). "Egon Spengler says: "Delta wave, full stream."
- ↑ Aykroyd, Dan & Ramis, Harold (1988). Ghostbusters II (August 5, 1988 Draft) (Script p. 101). "Egon Spengler says: "Let's try the new converters--gamma wave, force five."
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