Slimer (also known as Onionhead, Little Spud, or The Green Ghost) was a ghost made up of pure Ectoplasm and the first ghost successfully captured by the Ghostbusters. Slimer is well known for his gigantic appetite and the slime he leaves behind when he passes through solid objects.
Canonicity[]
Slimer in the Primary Canon is developed from Ghostbusters (1984), Ghostbusters II, and Ghostbusters: Frozen Empire. In Ghostbusters: The Video Game (Realistic Versions), a Secondary Canon, Ghostbusters (1984) and Ghostbusters II pre-date the game, Ghostbusters: Afterlife conflicts with the game. Slimer (prime) appears in the IDW Comic Series, a Secondary Canon, which follows Ghostbusters (1984) and Ghostbusters II, also includes some elements from Ghostbusters: The Video Game (Realistic Versions) and Ghostbusters: The Video Game (Stylized Versions); as well as being canon to Tobin's Spirit Guide (Insight Editions). Ghostbusters: Sanctum of Slime video game, deemed a Tertiary Canon, follows Ghostbusters (1984) and Ghostbusters II.
History[]
Primary Canon History[]
Ghostbusters (1984)[]
Slimer was a legendary ghost to all on the original staff of the Sedgewick Hotel. His usual territory was the twelfth floor, but his outings were usually non-violent and simply involved eating food. As a result, the hotel was able to keep a lid on the supernatural problems (for a while). For some reason, Gozer's approaching time of arrival provoked Slimer (and many other ghosts) into being much more active than usual. Eventually the staff couldn't keep the ghost a secret anymore and called the Ghostbusters two weeks later. However, the Ghostbusters had not yet fully tested their equipment and weren't completely prepared for a full capture. Ray was the first to find Slimer, but missed him and Slimer escaped into the next hall, where he slimed Peter Venkman.
After many errant shots and the resulting destruction, Slimer flew into the Alhambra Ballroom where the Ghostbusters made another attempt at capture. Though Slimer is at first tossed around by some more missed shots, the Ghostbusters eventually manage to get him in the streams. Slimer was then caught in the Trap and put in the storage facility. However, he was released with the many other ghosts when the storage facility was shut down by Walter Peck. Slimer occupied a hot dog cart on at 1221 Avenue of the Americas in front of the Rockefeller Plaza. When the Hot Dog Vendor opened the cart, he was naturally shocked to see a ghost. Slimer had multiple dogs in his mouth. After the Ghostbusters defeated Gozer and left Central Park West, Slimer was sighted in the area.
Ghostbusters II[]
Slimer resurfaced after the Ghostbusters started up again in late 1989 and had apparently gotten much fatter in the span of five years. Throughout the Vigo incident of 1989, Slimer interacted with Louis Tully. The two first met in the Firehouse's garage bay when Louis caught Slimer eating his lunch, to which the two of them fled in fear in opposite directions. On New Year's Eve, Louis decided to take up a Proton Pack and help the Ghostbusters. In an attempt to patch up their initial misunderstanding, Slimer helped an exhausted Louis by giving him a ride to the Manhattan Museum of Art in a bus on New Year's Eve. Louis wondered how he got his license but went on anyway.
Before Ghostbusters: Frozen Empire[]
Slimer stole food from the second floor kitchen of the Firehouse.
Ghostbusters: Frozen Empire[]
In the summer of 2024, Slimer's Ectoplasm dripped down into Trevor Spengler's bedroom. Slimer was inside a pile of food wrappers in the attic the Firehouse. He was disturbed by Trevor moving some wrappers aside with one of his shoes. Slimer opened his eyes, flew out from the pile, slimed Trevor, and went through a wall. Two days later, Trevor used Cheetos to lure Slimer from his trash pile. The trail led to a Trap partly concealed with more Cheetos. Trevor had a clean shot with his Particle Thrower but the Firehouse suddenly rumbled because of the Death Chill. Slimer reacted to it, saw Trevor, and charged.
The next day, Slimer suddenly appeared in the second floor kitchen and scarfed down the pizza possessed by Possessor as it tried to jump off the kitchen table. He flew up through the ceiling. After Garraka was trapped in the Containment Unit, Slimer was chased around by Sewer Dragon. He flew out of the Firehouse and disrupted the impromptu press conference outside. The Ghostbusters drove off in Ecto-1 and followed after the two ghosts.
Secondary Canon History[]
Ghostbusters: The Video Game (Realistic Version)[]
At some point, Slimer was recaptured and kept in a Paranormal Containment Research Tank in the Firehouse in the lobby. Egon Spengler used him for various paranormal studies. On Thanksgiving weekend 1991, Slimer was playing with Peter Venkman's ESP cards inside the Paranormal Containment Research Tank. The Psi Energy Pulse damaged the Tank and Slimer escaped. The team finds him looking at the Containment Unit. When the Rookie takes a shot, Slimer avoids it and the Proton Stream hits the Unit, releasing the Sloth Ghost. Rookie and Ray pursued Slimer into the Sub-Basement but it escaped through a wall. After the Sloth Ghost was recaptured, the Ghostbusters headed to the Sedgewick Hotel on Ray's hunch Slimer would return to his old haunt. Sure enough, Slimer was found by Ray, Peter, and Rookie eating and drinking off someone's tray in front of Room 1218. Rookie took a shot but Slimer ran for it and tried to hide. Rookie roused him out and Slimer flew off towards the elevators where he descended back to the ground floor (but not before sliming Peter for a second time). Slimer was joined by Bellhop Ghosts. With renewed paranormal activity, Egon opted to split up. Rookie and Peter were tasked with recapturing Slimer. Peter believed he was feasting in the Alhambra Ballroom but the manager John O'Keefe barred their entrance. Peter regrouped and led Rookie through the kitchen to access the other entrance to the ballroom. Rookie and Peter successfully trapped Slimer. Slimer was placed back into a working Paranormal Containment Research Tank when the team returned from Times Square. When Ivo Shandor shut down the containment grid, Slimer was among the escapees. After the Ghostbusters destroyed Shandor and returned to the physical plane, Slimer slimed Ilyssa Selwyn just as she and Peter were about to kiss in Central Park.
IDW Comic Series[]
In the early 1920s up through 1938 or so, the Sedgewick Hotel played host to the Cult of Gozer.[2] Supposedly, one of their incentives to draw in Gozer was to summon a hungry spirit that would wreck havoc on the American food supply which would have made them prime targets during World War II. However, a semi-corporeal manifestation of gluttony was conjured instead.[3][4] The ghost stuffed their sacrifice, a live chicken, into its mouth. But it was a "hungry spirit" and could never sate its inhuman appetite.[5] Luckily, the ghost was too lazy to roam outside and eat everything in sight. It remained anchored to the Sedgewick for decades. Documented hauntings by the ghost began in the mid-1920s.[6] In 1951, someone ignored the Sedgewick's no room service policy on the 12th floor. Two bellhops took a cart to the floor, unaware of Slimer. Slimer quickly pounced on the cart and feasted. One of the bellhops soon resigned. In the 1980s, Slimer attacked some Honeymooners in their suite at the Sedgewick. He ate all their Primo Spiffies Cakes then slimed them.
During the initial encounter with the ghost, the Ghostbusters nicknamed it "Slimer" after it collided with Peter.[7] After the Ghostbusters returned to the Firehouse, Egon and Ray deposited Slimer into the Containment Unit but it made an odd noise. The red alert activated and they were knocked on their backs. Egon speculated the field was not properly neutronized. Slimer manifested upstairs and stole a prototype Proton Grenade from Egon's locker. Suddenly, a P.K.E. Meter detected Slimer and lit up. They ran up the stairs and saw Slimer. It flew outside into Tribeca. Ray and Egon put on their packs and chased after it. Luckily, Slimer was driven more by impulse than intelligence. It was distracted by unfamiliar surroundings and investigated them rather then flying as far away from the Firehouse as it could. Slimer spooked a crowd and stole a hot dog off a man then surprised a man in Tribeca Park. He dropped his pizza box and ran away. Ray ran off to get bait from the Square Diner's dumpster, leaving Egon to "stall" Slimer. While Slimer was focused on eating the pizza, Egon got close. He was about to open a Trap behind it without incident but Slimer noticed and punched Egon. Slimer fiddled with the Proton Grenade and threw it. Egon dove for safety but it turned out to be a dud and never detonated. Slimer returned to the pizza. Egon threw out a Trap and wrangled Slimer. Slimer resisted the single Proton Stream. Egon boosted power on his Particle Thrower as much as he dared and pulled it to the Trap. The ordeal reminded Egon of a childhood fishing trip where he fought with and lost a rockfish that weighed as much as he did. Slimer was successfully recaptured. Egon dropped to his knees in exasperation, only to be hassled by some pigeons that witnessed the bust. Egon concluded that it proved beyond a shadow of a doubt, that it was not safe to go on solo calls.
It was eventually recaptured and placed into a Paranormal Containment Research Tank for study. After the "Shandor Incident," Slimer proved to be a problematic repeat haunter. He began terrorizing an apartment complex occupied by Alan Crendall, who thought it was a curse for what his Uncle Janosz Poha did in 1989. One week later, Alan told Winston about his problem. Winston and Peter investigated the following afternoon. While Winston scanned the Crendall's unit in room 426, Peter checked next door in 427. Peter ran into Slimer and flew through the wall into 426. An hour or two later, Winston and Peter were still having an unusually difficult time in capturing Slimer. In a shocking display, Slimer was able to pull free from the Proton Stream. Using Winston as bait, Peter managed to ambush Slimer and trapped him. Slimer was returned to a Paranormal Containment Research Tank in the Firehouse. Egon later postulated the current uptick in P.K.E. made Slimer stronger than usual.
In the fall, after the Ghostbusters' trip across the nation, Egon used Slimer as a test subject for his studies on the Ghost Smashers. For several days, Egon experimented on explosive dispersal of mid-range ectoplasmic manifestations. Slimer proved to be an excellent test-subject. Egon concluded the time to reconstitution in a 180 cubic foot enclosure averaged at around three hours and 47 minutes. From that data, he extrapolated when the entities atomized by the Ghost Smashers would also reconstitute. When Egon wasn't looking, Peter dispersed Slimer for fun.
During the tail end of the Tiamat incident, the battle between the Ghostbusters and the Gozer-Tiamat-possessed Ray created another chance for Slimer to escape from the Paranormal Containment Research Tank. Three months later, Slimer was seen flying past Saks Fifth Avenue. At some point after the Saks Fifth case, Slimer returned to the Sedgewick Hotel. He was subsequently recaptured and returned to the Paranormal Containment Research Tank.[8] During the Chi-You incident, Slimer snapped at Michelangelo. Ray demonstrated the effects of certain books on ghosts. He waived Fairfax's Demonologia at Slimer who recoiled and shielded his eyes. Once the demonstration was over, Slimer made faces at Ray. Ghostbusters from a parallel dimension were displaced by a ward of protection and Proteus' spell. They went into the Firehouse unaware it wasn't their own. Ray Stantz saw Slimer in the containment tank and went to release him. Egon Spengler observed Slimer's readings on his P.K.E. Meter and noticed they were different from their Slimer. It was too late. Slimer grabbed Ray and threw him aside. Egon, Peter, and Ray opened fire and wrangled him. Winston trapped him. Slimer was returned to the confines of the tank where he began consuming a cooked turkey.
Peter decided to play a prank on Egon, Ray, and Kylie. He hid a walkie talkie behind the research tank. As Peter instructed them, the 101 class inquired about the origin of Slimer. Egon Spengler and Kylie Griffin acknowledged there was a lot of theories about it. Kylie thought he was probably an employee in his past life since he was anchored to the hotel.[9] She speculated he was probably a chef given his obsession with food and envisioned a scenario where he died of a heart attack after a complaint about his Beef Tartare left him incredibly angry. Egon disagreed. He speculated he could have been a vagrant due to his anti social behavior and a fixation on food. Ray didn't think the ghost was ever human and was simply a representational force given form. He cited from Funder's Cults of the Northeast. Peter proceeded with his prank and pretended to be Slimer on the walkie. Egon, Kylie, and Ray thought Slimer claimed he was once a king in his past life. They took the bait and scrambled to document what just happened. Peter thought of one more thing. Slimer "confessed" Ray fed him Egon's stash of snack cakes to see if they would digest differently. Egon was irate. Peter was amused with himself and paid off the teenagers for helping him. Slimer, while still in the tank, appeared on the Ghostbusters 101 commercial with Egon.
During a state of dimensional overlap, the Ghostbusters met another alternate team. Kevin Beckman was excited by his new surroundings. Egon Spengler told him if he was good, he could name the green ghost. Kevin decided on "Kevin Junior". As Jillian Holtzmann observed the properties of the research tank, Slimer screamed at her. Abby Yates mistook Slimer as their dimension's counterpart but Holtzmann reminded her they blew that one up during the Mercado Hotel battle. During the ghost retrieval mission in the prime dimension, Slimer of 80-C, with Lady Slimer, drove a shuttle to the Firehouse and dropped off the Ghostbusters of Dimension 11-W, Ghostbusters of Dimension 68-M, Ghostbusters of Dimension 68-Q, Jenny Moran, Slimer 68-R, Slimer 68-E, Slimer 68-Q, and Slimer 11-W. Jenny flew upstairs to the second floor to gets some notes while Slimer 68-R, Slimer 68-E, Slimer 68-Q, and Slimer 80-C looked at Slimer in the Paranormal Containment Research Tank. Slimer screamed at them. They got scared and hid behind Jenny then kissed Walter Peck at the same time. Slimer ate some chicken in the Paranormal Containment Research Tank when Starscream flew upstairs through the floor. Starscream modified his size and looked around for technology he could make use of. Starscream was disgusted and called Slimer a bag of human excrement. He believed it was merciful to blast it out of its misery. Starscream's attack deflected off the ionized glass. Peter informed him the glass was impervious to ghosts.
Secondary Canon (Expanded Universe) History[]
Ghostbusters: The Video Game (Stylized Version)[]
He is more like a pet in this version evidenced by three dog food bowls with him in the Paranormal Containment Research Tank. Much like the Realistic Version, he escapes from his tank when the Psi Energy Pulse passes through the Firehouse. However, he only stays shortly to wave goodbye to the Ghostbusters then leaves for the Sedgewick Hotel. Peter and the Rookie recapture him, and he is placed into another research tank. When the ghosts are released from the Containment Unit, Slimer escapes again, but at the end of the game, Slimer doesn't slime Ilyssa. Instead, he reappears above the garage bay in the Firehouse. The credits roll while the Rookie(s) try to catch him again.
Ghostbusters: The Video Game (Stylized Portable Version)[]
He is much like the normal Stylized Version. However, the relationship as a pet/research subject wasn't suggested in dialog.
Tobin's Guide
The sticky green slime machine from the Sedgewick Hotel.
Dealing with the Supernatural
- Type:
- Ghost (must trap)
- Behaviors:
- Attacks: Melee, Range
- Weaknesses: Proton Stream
Tertiary Canon History[]
In "The Real Ghostbusters" continuing from the first movie, Slimer actually stuck around the Ghostbuster headquarters. He apparently was feeling lonely and the Ghostbusters were the only ones who paid attention to him. He mainly stayed hidden until being drawn out because of his appetite. The Ghostbusters at first reacted negatively to him, but as he hung around they started to tolerate him and even treat him like a friend. Ray gave him the name "Slimer" (just to annoy Peter). Slimer was finally accepted as a pet ghost after helping the Ghostbusters stop the Anti-Ghostbusters. Slimer also returned in "Extreme Ghostbusters" as a pet of Egon's at the firehouse
- For more information of the animated version of Slimer go to the animated article.
In the 2016 Ghostbusters movie, Slimer takes the Ecto-1 for a joyride and ultimately unwittingly helps the Ghostbusters. Slimer is present as a enemy in Ghostbusters Activision Video Game (2016).
- For more information of the 2016 version of Slimer go to the 2016 version article.
Ghostbusters: The Board Game[]
"Ghost Card Information"
Side A:
- To Hit: 4 or higher, add a Stream
- To Trap: 4 Streams (from at least 2 Ghostbusters)
- When Hit: Moves 2 spaces towards that Ghostbuster.
- When Trapped: Place it on your Character Card.
- When Missed: Each adjacent Ghostbuster gets Slimed, then Slimer moves 2 spaces in a random direction.
- Special:
- At the end of each round, Slimer moves 2 spaces toward the nearest Slimed Ghostbuster.
- If Slimer leaves the map, he re-enters the map on the opposite side of the map.
"Impossible Mode Side A" Side A:
- To Hit: 4 or higher, add a Stream
- To Trap: 4 Streams (from at least 4 Ghostbusters)
- When Hit: Moves 2 spaces towards that Ghostbuster.
- When Trapped: Place it on your Character Card.
- When Missed: Each Ghostbuster adjacent to Slimer gets Slimed, then Slimer moves 2 spaces in a random direction.
- Special:
- Slimer's "To Trap" is increased by 2 for each Slimer on the Ghostbusters.
- At the end of each round, Slimer moves 2 spaces toward the nearest Slimed Ghostbuster.
Side B: Slimer is a "focused, non-terminal repeating phantasm or a class 5 full roaming vapor" made of pure Ectoplasm.
Prior to his first run-in with the Ghostbusters, Slimer had been haunting the five-star Sedgewick Hotel, specifically the 12th floor.
Slimer is well-known for a voracious appetite and leaving slime behind after passing through solid objects... especially humans.
"Operations and Field Manual" This rascal is pretty fast! Be prepared to lose Line of Sight and lose attached Streams every so often when fighting Slimer. Proton Streams that hit, but do not Trap, Slimer trigger its "When Hit" ability. Since that makes it move 2 spaces towards you, it is best to engage tis Ghost from 3 spaces away. The Proton Stream that traps it does not trigger its "When Hit" ability. Instead, resolve its "When Trapped" ability. If you miss Slimer with your Proton Roll, it Slimes each Ghostbuster adjacent to it (you and any teammates), and then moves 2 spaces in a random direction. Roll the Movement Die and reference the PKE Meter to determine that direction. You are likely to lose LoS to Slimer when it runs. A tactical repositioning is sometimes more important than shooting at a Ghost. Slimer is one of the few Ghosts who will leave the map and not become permanently lost. When it leaves the map, continue Slimer's movement in that same direction, but emerging from the opposite side of the map, in a wrap-around style.[10]
Ghostbusters (Beeline mobile game)[]
You capture Slimer once, at the start of the game. He somehow escapes the Containment Unit and just floats around. The player can tap on him for a daily reward.
Tobin's Spirit Guide
Fondly dubbed "Onion Head" he's haunted the HQ for years. Throws slimeballs around and provides daily rewards.
Ghostbusters: Sanctum of Slime[]
Slimer randomly appears in certain levels (Level 1: Training Day, Level 2: Asylum Brawl, Level 3: River of Ooze, Level 7: Back to the Sedgewick, and Level 9: Lair of the Huge Spider) but leaves after some time or taking a few blasts from the players. He is never dispersed nor trapped in the course of the story.
Ghostbusters: Spirits Unleashed[]
Entry Bio[]
Ah, the infamous Slimer. Can we ever be certain where this insatiable entity's allegiance truly lies? Perhaps not, but what what we be certain of is the hideous amount of noxious slime they can produce in an instant.
Ultimate Ability[]
- Slimenado
- I pray you never find yourself on the receiving end of a Slimenado; the Ectoplasts' Ultimate Ability! Even more shocking than the natural disaster for which it's named, this attack unleashes a chaotic tornado of slime in ALL directions. Nothing in the vicinity will be spared from this sustained spray. But even beyond that, a keen paranormal mind will notice the release of even more concentrated projectiles of slime that will knock back and coat anyone impacted by them. It's wonderful and horrendous all at the same time!
Unique Ability[]
- Noxious Belch
- I'm not sure how to describe Slimer's Noxious Belch as anything other than remarkably repulsive. Hurling a practically never-ending stream of slime forward, anyone caught in this little lad's foul flood should expect to be coated.
Patch Notes[]
Patch 1.5.0 fixed an issue where the Ectoplast's Slimenado was not behaving properly when performed by an AI Ghost.[11]
Ghostbusters: Rise of the Ghost Lord[]
The San Francisco Ghostbusters returned to Hookfaber Mansion after they defeated Ghost Lord and encountered Slimer, who inexplicably manifested in San Francisco, in the underground laboratory. Ray speculated it was the result of crossing a spectral boundary, reprojection, or quantum mechanics.[12] The team chased Slimer around the lab then took the elevator back up and battled Slimer in the foyer. He hid in objects and animated them. The Ghostbusters eventually trapped him and Ray mused a way to send the Trap back to New York would have to be figured out later. During the Frozen Empire incident, the team found Slimer eating someone's pizza in an apartment in Chinatown. It ran off and a replacement handle for the broken Harvester was found in one of the pizza boxes. Soon after, Slimer was seen hovering near Ecto-1 when the team returned with full canisters. It ran away again.
88MPH Comic Series[]
Slimer fell into the Ghost Legion who allied with Michael Draverhaven. From a hangar at the John F. Kennedy International Airport, Michael kept Slimer at his side as he coordinated attacks on New York City and the Ghostbusters. He used Slimer's Ectoplasm to construct a simple map of the city and to restrain Ray. When the other Ghostbusters arrived, Peter relished the chance to take another shot at Slimer. In the aftermath, it appears he evaded capture and fled the hangar with the rest of the ghosts.
Personality[]
Throughout the first film, Slimer appears to lack intelligence and was all about getting a good snack. It was normally a shy ghost but was not afraid to slime when cornered. In the second movie, it appears that Slimer had become more intelligent and could drive a bus. So far, in the video game and cartoon he has grown in intelligence and seems to understand basic human concepts.
Development[]
Originally in the Ghost Smashers script, the tone of the movie was darker and Slimer wasn't as cute as he later became.[13] In the opening sequence, the Ghost Smashers responded to a call from the Greenville Guest House regarding the discovery in the kitchen of gluttonous yellow mist or grotesquely altered human form --'free-repeating vaporous phantasm'. After chasing the apparition -- described as 'onion-headed' at one point -- through the rustic guest home, the Ghost Smashers cornered it in the basement, encircled it with nutrona beams and maneuvered it into a small collapsible trap.[14] They charged $500, to which the Greenville Guest House proprietor balked at.[15]
In the script for Ghostbusters, Slimer is never actually called by any name, so is never given one. The creature's original moniker was simply The Onionhead Ghost, which the film crew semi-officially dubbed him because of his horrible odor, which he used to scare a couple in a scene cut from the original movie.[16] In early drafts, Slimer was vaguely described as an 'incredibly foul-smelling amorphous vapor'. Steve Johnson worked on hundreds of Slimer variations over a period of six months. At first, they asked for a "smile with arms" then started nitpicking, asking for ears, then no ears, less pathos, more pathos, a bigger nose, a smaller nose, more cartoony, and less cartoony. It wasn't until the day before the deadline for the design, in July 1983, that Johnson was told they wanted Slimer to look like John Belushi. With less than 24 hours, Johnson pulled out a stack of headshots of Belushi, did some cocaine, and went to work. During a bout of delusional paranoia that night, he thought Belushi's ghost came to help him finish the design by giving him words of encouragement and modeling. The ghost parted ways with him, warning that cocaine will kill him. The next day, the submitted design was approved.[17][18][19] The 'green, potato-shape' was soon incorporated into the script.[20] In total, three large scale Onionhead ghosts were created, each with a different expression and/or task. One was for smiling, one was for looking scared, and one was for drinking. A miniature was made for long shots of it flying around the hotel chandelier but it wasn't used.[21]
The Slimer puppet was originally supposed to be a third or half the size of the final puppet.[22] Mark Siegel made Slimer's jaw and tongue. He used dental acrylic and made Slimer's jaw the same way a dentist makes dentures. He sculpted them in clay, made a huge silicone mold, and cast them.[23] Siegel made the tongue so it could be operated like an arm puppet.[24] Steve Johnson originally wanted to create a mechanical puppet with really long and skinny arms so that it would truly look inhuman. Richard Edlund thought he was crazy and told them to put someone in the puppet, use his arms for the puppet's, and film it. Johnson realized they could not only remove the person's legs optically but anyone or anything else in black around it could be removed, too.[25][26] During effects photography, the suit was worn by Mark Bryan Wilson. Wilson's legs were concealed with black velvet. A team of puppeteers dealt with facial expressions. Wilson worked with oversized props so the ghost would appear smaller after composited into live action.[27] The puppeteer crew watched John Belushi's movies for research and implemented some of his mannerisms into Slimer's facial expressions. Mark Siegel was able to set Slimer's eyebrow expressions based on some things Belushi did in "Animal House" in particular.[28] The Slimer puppet, Mark Bryan Wilson, and the puppeteers rarely moved. The camera filmed them from atop a moving dolly truck.[29]
The skull cap was positioned in the puppet so that Mark Bryan Wilson could see out through a black scrim from the back of Slimer's throat without the camera picking him up. Most of the time a loose casting of the tongue was used. Craig Caton pulled a simple bar mechanism to create different facial expressions.[30] A life cast was done on Wilson in order to position and figure out what the proportions of the puppet head would be and where Wilson's head would fit inside it. He was given rubber gloves, too. A strap was placed under Wilson's chin which then went into a fiberglass helmet. As a result, when Wilson moved his head he could make Slimer's head change direction. The other puppeteers were dressed in black and were always near him during filming. They filmed against a black background.[31][32][33][34] The Onionhead form was cast in the form of a foam latex suit but actual expressions were done with cable mechanisms.[35] Johnson made sure to design all of Slimer's wrinkles in a concentric fashion so that a puppeteer could come up behind the puppet, grab the handles on its cheeks and take advantage of all the free muscle.[36] To prevent the puppet from drooping onto Wilson, a series of concentric spring steel bands were incorporated. A side benefit of the bands was they could make the puppet jiggle around. The body suspensions of the suit were based on old fashioned "dress hoops" so that a certain amount of "squash & stretch" could be achieved. The flexible jaw mechanics were made from stainless steel bands commonly used for strapping crates together. The bands allowed the mouth to be opened and closed and also flexed into extreme expressions.[37][38] The Boss Film crew went with a lime fluorescent green color so that the Slimer puppet could easily be seen in the room where it was filmed.[39]
For the live action set, in the scene where Ray spooks Slimer, Mark Siegel sculpted the expression so it would worn as a prosthetic over the puppet instead of making a second new puppet.[40] Slimer eating was done blindly by Mark Bryan Wilson. Mark Siegel was jammed up behind the puppet to reach into the back of Slimer's head in order to operate the tongue puppet. Because of the way Siegel was working, Wilson could not see from the skull cap inside puppet and had to bend down and reach blindly for the plates on the cart. Steve Johnson was crammed in behind Siegel and operated the cheek. There were plates full of food such as mashed potatoes, lettuce, and jello on the mock up cart used for filming. As Wilson tossed the plates of food into the puppet's mouth, the food ran down the back of his neck.[41] When scene was done filming, the Boss Film crew immediately started laughing. All of sudden, they heard Mark Bryan Wilson demanding he be taken out of the puppet since he was still drenched in food.[42] In the shot, a room service cart trailed after him. The cart was motorized and piloted from underneath by one of Chuck Gaspar's crew. Naturally, when the cart crashes, the driver is not present. For the shot of Slimer phasing through the wall, a three inch long partial sculpture by Mark Siegel dubbed "Bullet Slimer" was used and shot at Boss Films as a separate element to be incorporated optically later on.[43][44]
A casting was made specifically for the ballroom scene when Slimer is drinking a bottle of champagne. When test footage was taken, Jon Berg helped with puppeteering while he was consulting at the creature shop. However, someone on the production team thought it would confuse the audience into thinking there was another ghost because the expression made him look entirely different. The drinking prosthetic was never used for filming.[45][46][47] For the shot of Slimer dodging the Proton Streams at the table, a three inch tall rubber puppet made by Mark Siegel was used.[48] For Slimer's hot dog scene, Mark Siegel had to make larger-than-normal sized hot dogs to keep in scale with the Slimer puppet. He found a sausage link and studpied the proportions to get a proper diameter. A batch of foam latex pre-pigmented with a hot dog color was poured into a PVC pipe, baked in an oven, and pulled out of the tube. Siegel then cut the hot dogs into the proper lengths, cinched the ends together like a real hot dog, and tied the ends together then tied them all together with mono filament. On the filming day, Siegel pulled the mono filament to simulate Slimer swallowing the hot dogs.[49][50][51]
When the cartoon series was produced, in response to the name much given to the character by audiences, the writers renamed the green ghost "Slimer", and the name stuck on all subsequent Ghostbusters properties (he was even named Slimer in the end credits of Ghostbusters II, but a character never actually referred to him as Slimer in the film canon until Ghostbusters: The Video Game), although he was referred to as "The Green Ghost" early in the related toy line. In later releases of his first figure, an extra label was applied specifying "Known as 'Slimer' in the 'Real Ghostbusters' TV show. Slimer wasn't always a definite part of the Ghostbusters II script. It was a matter of considerable debate if he should appear at all. Slimer's appeal, luckily, was very universal among children thanks in part to the first movie and The Real Ghostbusters. Slimer was given a subplot and written into movie - Slimer would eat various foods in the Firehouse while Louis Tully would try to trap him then they would become friends. Michael Gross requested elements of the first movie and animated version of Slimer to be incorporated into the movie. Tim Lawrence and Thom Enriquez worked on a new design. Meanwhile, Bobby Porter was called into portray Slimer. Some of the technology and techniques used for Nunzio Scoleri were used for Slimer - the divided head construct, pneumatic jaws, SNARK and a fat suit - a departure from the first movie where he was hand puppeteered. During review of dailies in Los Angeles, Bill Murray commented the title of the movie was "Ghostbusters" and not "Slimer." Slimer was removed from the script. Porter was released.[52][53][54][55][56]
Two weeks later, Slimer was back in the script and had a bigger role. However, Porter was no longer available. Effects coordinator Ned Gorman remembered working with Robin Navlyt on "Willow" and she was brought in. Surprisingly, she was the same height as Porter and fit into the suit very well. Chris Goehe and his mold shop crew made a full lifecast on her and Al Coulter worked on a new skullcap. The Slimer shoot was finished close to the first day of shooting. Michael Gross was onhand to push the crew to keep Slimer subtle and reduce any complicated approaches to moving him. Murray again objected to Slimer and his role was reduced.[57] [58][59]
Slimer's segments were deemed intrusive by preview audiences.[60] During editing, Ivan Reitman decided to limit Slimer's role even though all scripted scenes were filmed and completed. Ultimately, Slimer's scenes were trimmed to two brief shots plus one during the end titles.
Classification[]
Primary Canon Classification[]
Ghostbusters (1984) Classification[]
Slimer is classified as a focused, Non-Terminal Repeating Phantasm, or a Class 5 Full Roaming Vapor.
Secondary Canon Classification[]
IDW Comics Classification[]
Ray posited Slimer is a representational force of gluttony given form with partially humanoid characteristics and tendencies.[61]
Tertiary Canon Classification[]
Ghostbusters Role-Playing Game Classification[]
Name: The Spud (Glutton Ghost, Slimer)
From: Ghostbusters International; page 91
Description: undead stomach with teeth
Power: 2; Slime
Ecto: 5
Goal: Eat Everything
Tags: Slobbers, crams face with food
Ghostbusters: Spirits Unleashed Classification[]
Slimer is a type of Ectoplast, a ghost that is slippery in movement and to the touch. They are effective haunters and exceptional for learning the ropes.
- Applies more slime per attack hit
- Slime on busters slows more
- Sliming busters down is more effective
- Easier tether escape
- Reduced object and trap damage
- Slower sabotage interaction speed
Trivia[]
Ghostbusters (1984) Trivia[]
- During pre-production, Ivan Reitman remarked Slimer was sort of like Bluto in the film "Animal House" like the ghost of John Belushi. Dan Aykroyd never argued with that point.[62] Since then, Slimer has been described as "The Ghost of John Belushi" by Dan Aykroyd in many interviews.[63][64]
- Dan Aykroyd described Slimer as a vapor - a kind of confluence of stored up psychic energy, an accumulation of spirits that haunt the hotel who doesn't want to leave.[65]
- According to John Bruno, the name "Slimer" came about in reaction to the "It slimed me" scene in the Sedgewick Hotel.[66]
- Thelma Moss, of the Parapsychology department at U.C.L.A, told Harold Ramis Slimer was similar to a classic type of haunting known as 'hungry ghosts' - a ghost who just eats and drinks. Ramis admitted they didn't know about that when they wrote the script.[67]
- Ivan Reitman provided all of the unearthly voices, such as Dana's demonic Zuul voice and Slimer, except for Gozer's.[68][69]
- Slimer's ectoplasm was derived from methylcellulose ether -- a powdered thickening agent used in pharmaceuticals and food products.[70]
- The Slimer scenes filmed at Boss Films were done with a rented 65 mm camera that was previously used on "Lawrence of Arabia".[71]
- At around the 36:50 mark of the Preview Cut, included first in the 2022 Ghostbusters Ultimate Edition, after Ray tells Peter the ghost won't hurt him, Peter asks him how he knows. Ray admits he is just guessing. Peter asks him to say that again. He does. They ask each other where they were. Slimer charging and Peter screaming follows.
- At around the 37:50 mark of the Preview Cut, after Egon radios Ray, Peter jokes he is dying to dance with Slimer.
- The sequence in the first movie when Slimer flies around the chandelier, it was originally supposed to be a miniature but it was too big for the shot. Due to time constraints, a peanut was spray painted green and used.[72]
- Sam Longoria kept the green peanut used for a the chandelier shot.[73]
- Stuart Ziff wore the Slimer costume for a day when Mark Bryan Wilson was out sick but the footage was deemed not usable.[74][75]
- Asides from being able to render himself incorporeal, Slimer appears to have low-level telekinetic ability. During his first encounter with Ray, Slimer flees, dragging a room service cart behind in tow. Which collides with the wall as he phases through it. This may also explain how he's able to work the foot pedals on the bus he commandeers to help Louis.
- In the 8/5/1983 draft, the Hot Dog Vendor chases after his cart and Slimer into the Sedgewick Hotel.[76]
- Since Slimer in-universe was much smaller than the actual puppet used for filming, the crew had to make oversized hot dogs for the hot dog cart gag. Mark Siegel poured liquid foam through a plumbing pipe and cut them apart and dug out the ends of the rubber then tied the ends together with bits of thread to mimic an actual sausage link.[77]
- At around the 1 hour, 17 minute mark of the Preview Cut, Slimer's appearance in the second montage is followed by the hot dog cart rolling away.
- As an afterthought in postproduction, Ivan Reitman came up with the idea to include Slimer in the last shot of the first movie.[78]
- In the Novelization of the first film by Larry Milne and early scripts of the first movie, Silmer is described as being yellow. [citation needed]
Ghostbusters II Trivia[]
- In the September 29, 1988 draft:
- On page 45, Peter, Ray, and Egon visit the Firehouse and talk about going back in business until they hear a strange sound emanating from the basement.
- On page 46, they encounter Slimer and get slimed.
- On page 92, Slimer hovers outside Peter's apartment, sentimentally googling over Mikey, the precursor to Oscar. Peter comes home, sees Slimer, yells at him to get away, Slimer licks his lips, Peter realizes he made mistake, and he is slimed.
- On page 95, Peter tells Slimer to beat it. Slimer gestures incoherently. Peter pulls down a window shade. Slimer comes inside and mimes and grunts. Lane starts to get it.
- On page 96, Slimer gestures a cradling baby. They check and the crib is empty. Slimer beckons them to come outside with him. They discover Mikey is outside on the ledge.
- Thom Enriquez storyboarded an early version of the scene. It involved Slimer trying to warn Louis that Oscar was on the ledge but he was trying to make out with Janine. Louis looks over her shoulder and sees Slimer making a bunch of gestures. Peter and Dana return home and see the baby was missing. They look out the window and see the baby on the ledge with a monster. Peter goes onto the ledge and grabs the baby. Dana hands him a baseball bat and he swings at the monster.[79]
- Slimer was originally going to be performed by Bobby Porter in Ghostbusters II, however Slimer's scenes were deleted therefore they let him go, and he got a different gig. Two weeks later, Slimer was re-added to the Ghostbusters II script, and because Porter was let go they had to find someone to replace him. Robin ended up being picked as she is about the same height as Porter, saving in refitting costs.[80]
- The shot of Louis and Slimer meeting in Ghostbusters II was filmed at the Fire Station #23 at 225 East 5th Street in Los Angeles.
- In the Ghostbusters II deleted scene "Louis' Secret", Janine downplays the threat of Slimer to Louis.[81]
- Also in the Ghostbusters II deleted scene, "Louis' Secret," Louis refers to Slimer as "Stink Man."
- In the Ghostbusters II deleted scene What Are You Doing Here?, Slimer wanted to tag along with Louis but he informs him it's only for Ghostbusters. Slimer gets sad so Louis tries to cheer him up. Louis thinks Slimer is a great bowler based on his arms. He implores Slimer to celebrate because it's New Year's Eve. Slimer cheers up, kisses Louis, and flies away. Louis, slimed, remarks he stinks but recalls his friends stink, too, so he's not so bad.
- In the February 27, 1989 draft, on page 128, Slimer drops off Louis. Louis wants them to hang out on Monday for dinner and bowling. Louis realizes he's late.
- It is highly contested among fans that at the end of some cuts of the theatrical version of Ghostbusters II, Slimer comes out from behind the Statue of Liberty and flies right into the camera just like how he did at the end of the first movie. The VHS/DVD/Blu-ray versions omits this and just ends with a pan up to the statue's head then a fade to black.
- This ending does appear in the November 27, 1988 and February 27, 1989 drafts.[82]
- This ending does show up in a storyboard.
Ghostbusters: Afterlife Trivia[]
- One of the side ads when Phoebe Spengler watches the Ghostbusters commercial is of the scene when Slimer flies towards the camera at the end of the first movie.
- Muncher took some inspiration from Slimer in the first movie.
Ghostbusters: Frozen Empire Trivia[]
- Foam from the original Slimer puppet was grounded up and put into the mold of the puppet for Frozen Empire.[83]
- Armorer Doug McCarthy was instructed to create an exact match to Slimer's ectoplasm that was used in the first movie. Gil Kenan even put it on his hands to rest the translucency. Once they got it, McCarthy made various thicknesses in the required colors for different shots.[84]
- Slimer's trash pile was redone four times before it was approved.[85]
- For the shot of Trevor being slimed by Slimer in the Firehouse attic, a slime rig was worn. The part worn on the back has two pressure tanks and a vessel between the tanks for the slime. When the valve goes, the slime goes into tubes in the back and/or front into a bowl that reverses its direction to simulate the act of being slimed. It took several weeks of testing and several test subjects to get the rig right.[86][87]
- The people worked on the Slimer puppets for Frozen Empire were sculptors Leland Stewart, Danny Wagner, and Tanner White, foam by Bill Fesh, Mold Supervisor was Brian Rae, mechanical design was by Bill Sturgeon, the actor was Kevin Mangold, puppeteers were Geoff Redknap and Robin Guiver, seaming was by Lisa Fornadley, fabrication was by Bill Bryan, and paint was by Mario Torres.[88]
- For the filming of scenes like the Cheetos trap, Kevin Mangold was put in a harness and lifted into the air.[89]
- There was a bit filmed that involved Slimer's tongue coming out of his mouth but it was not used in the movie.[90]
- The Slimer puppet was scanned by Clear Angle Studios with one of their photogrammetry booths. Sony Pictures Imageworks built a 3D asset to match the practical puppet.[91]
- For Slimer's transparency, self-illuminating was considered over scene lit but as the VFX team started compositing the Slimer puppet and CG version with more of a flat lit lighting pass, it didn't work in the scene. A shift to scene lighting happened soon after. VFX supervisor Geoff Baumann resisted putting too much glow and transparency in order to adhere to Gil Kenan's desire for detail and fidelity.[92]
- Kevin Mangold worked on the movie for a total of 10 days and went to the United Kingdom twice and New York once.[93]
- The prop used for possessed pizza was going to be a rubber one initially but the movement did not look right so real pizzas were used.[94] According to Senior SFX Technician Doug McCarthy, it was a prop pizza with real toppings glued on.[95]
- For the filming of scene where Slimer flies out of the Firehouse, several takes were filmed with Kevin Mangold. In one version, Mangold filmed in a harness. In another, he filmed on roller blades.[96]
Ghostbusters Role-Playing Game Trivia[]
- In the Ghostbusters Role-Playing Game Series, Slimer's presence in the world of the living was credited as a side-effect of cult rituals.[97] These cult rituals were likely performed in Slimer's case by the Cult of Gozer, lead by Ivo Shandor. Gozer, also known as "Lord of the Sebouillia", may-in turn-have influenced the name. Sebouillia in the Ukrainian language translates as "onion." Thus, Slimer's coined term, "Onion Head."
Ghostbusters: The Video Game Trivia[]
- In the February 11, 2008 draft revision:
- After Slimer is recaptured, Peter looks into the Trap's digital image and sees Slimer exhausted inside with his tongue out.[98]
- During the Panic in Times Square level, in the office building, Ray admits he and Egon were talking about making minions so they could more work done in the lab and they would be domesticated like Slimer.[99]
- The Ghostbusters keeping Slimer in a tank for observation in "Ghostbusters: The Video Game" mirrors The Real Ghostbusters in which they allowed Slimer to stay with them for the purpose of scientific study.
- Slimer is shown in the trailer for "Ghostbusters: The Video Game," flying at the viewer in a manner similar to the end of the first movie, before a transition into the traditional Ghostbusters emblem.
IDW Comics Trivia[]
- Slimer makes a cameo on Ghostbusters Issue #9 Cover RI-B, Spook Central variant.
- On Cover RI of Ghostbusters Issue #15, Slimer makes a cameo.
- On page nine of Ghostbusters Volume 2 Issue #9, there is a photo of Slimer on the center bottom section of Egon's board.
- On the Convention Cover of Ghostbusters: Get Real Issue #1, the Slimer makes cameo in top middle.
- Slimer appears on the front cover of the Ghostbusters: Get Real trade paperback.
- On the subscription cover of Ghostbusters: Get Real Issue #3, Slimer makes a cameo.
- Slimer appeared on the subscription cover of Ghostbusters International #6
- Slimer appears on the Regular and Subscription Covers of Ghostbusters Annual 2017.
- In the Ghostbusters Annual 2017, on page 39, Egon and Kylie make reference to all the abundance of theories about Slimer's origins.
- In the Ghostbusters Annual 2017, on page 42, Slimer's origin as a king was a reference to a story from The Real Ghostbusters Marvel Comic #22 when it was revealed he was King Remils in his past life.
- Slimer makes a non-canon cameo on the Credits Page of Ghostbusters 101 #1.
- On the Retailer Exclusive Cover of Ghostbusters: Funko Universe, Slimer makes a cameo.
- On page 12 of Ghostbusters 101 #3, in panel 1, Slimer is eating from a can of Pringles.
- In Ghostbusters 101 #3, Kevin Beckman named him Kevin Junior.
- Slimer appears on Cover C of Ghostbusters 101 #6.
- On the Cover RI of Teenage Mutant Ninja Turtles/Ghostbusters Volume 2 Issue #3, Slimer makes a cameo.
- On Cover B of Teenage Mutant Ninja Turtles/Ghostbusters Volume 2 Issue #5, Slimer appears.
- On Cover B of Ghostbusters Annual 2018, Slimer appears at the bottom between Samhain's Two Goblin Minions.
- On Cover RI-B of Ghostbusters Crossing Over Issue #1, Slimer eats from a cart like in the first movie.
- On Cover RI of Ghostbusters Crossing Over Issue #4, Slimer appears.
- On July 17, 2018, Tom Waltz posted Crossing Over Virtual Trading Card #43, The Green Ghost.[100]
- On page 2 of Ghostbusters Crossing Over Issue #5, in panel 3, the Slimer of Dimension 80-C has on a hat like Slimer wore at the end of Ghostbusters II.
- Slimer appears in the upper right side of Cover B of Ghostbusters Crossing Over Issue #6.
- Slimer appears in Cover RI of Ghostbusters Crossing Over Issue #6.
- Slimer appears in Cover RI of Ghostbusters Crossing Over Issue #7.
- Slimer appears on Cover RI of Ghostbusters Crossing Over Issue #8.
- Slimer appears on the IDW Convention Variant cover of 35th Anniversary: Ghostbusters.
- Slimer appears on Cover B and the Fan Expo Dallas Cover of Transformers/Ghostbusters Issue #1.
- Slimer appears on Cover RI of Transformers/Ghostbusters Issue #3.
- On page 4 of Transformers/Ghostbusters Issue #3, in panel 1, Slimer eats from a Chick in the Box bucket. This is a non-canon reference to The Real Ghostbusters episode "Chicken, He Clucked" when Cubby started hallucinating every building was chicken-related.
- On page 5 of Transformers/Ghostbusters Issue #3, Peter refers to Slimer as a "spud," originating from the first movie and used elsewhere like in The Real Ghostbusters.
- Slimer appears on Cover A of Transformers/Ghostbusters Issue #4.
- Slimer appears on Cover RI of Ghostbusters Year One Issue #1.
- Slimer's ectoplasm is all over all four Cover B variants of Ghostbusters Year One.
- Slimer appears on Cover A of Ghostbusters Year One Issue #3.
- On page 13 of Ghostbusters Year One Issue #4, Rebecca Morales correctly recalls it took the three Ghostbusters to catch Slimer in Chapter 13.
Insight Editions Trivia[]
- On page 12 of Tobin's Spirit Guide, it is revealed the aftereffects of Slimer's presence is the persistent stench of rancid meat, increase in the heaviness of the air similar to stifling humidity, piles of chewed food, overturned furniture, and an unusual amount of exuded ectoplasm.[101]
Ghostbusters: The Board Game Trivia[]
- In Slimer's character card in Ghostbusters: The Board Game
- The caption on the photograph quotes Ray's "Ugly little spud!" line from the first movie
- The caption on the Impossible Mode photograph quotes Ray's "A real nasty one!" line from the first movie
- The biography quotes Ray's classification of Slimer after he was trapped in the first movie
- The Sedgewick Hotel is mentioned
Cleanin' Up The Town Trivia[]
- Both Jamie Thompson & Dave Phaneuf voice Slimer in the documentary Cleanin' Up The Town: Remembering Ghostbusters (Documentary).
Miscellaneous Trivia[]
- Slimer stars in a series of online spots advertising the features of Quickbooks but the puppet from the 2016 movie was utilized.
Ghostbusters: Rise of the Ghost Lord Trivia[]
- Upon finding Slimer in the Slimer Hunt mission for Ghostbusters: Rise of the Ghost Lord, released on January 31, 2024, Ray remarks he is a disgusting blob like in the first movie. He also refers to Slimer as an ugly one.
- The scene of Slimer drinking and eating and Slimer charging Peter in the hallway is reenacted in the Slimer Hunt mission.
- Slimer does not have Containment Unit files.
- Slimer can also be chosen as a player avatar and bust ghosts with the team just like in The Real Ghostbusters, Slimer! and Extreme Ghostbusters.
Ghostbusters: Spirits Unleashed Trivia[]
- One of the new ghosts added in DLC 6 on June 27, 2024 was "Classic Slimer" based on Slimer.
- Nunzio Scoleri's entry mentions Slimer, noting Nunzio is an "ectoplasm-spewing nightmare that would even impress Slimer."
Appearances[]
Primary Canon Appearances[]
Expanded Universe
- Ghostbusters (1984)
- Deleted Scenes
- Honeymooners
- Not shown, but referred to being in the bathroom.
- Honeymooners
- Deleted Scenes
- Ghostbusters II
- Deleted Scenes
Secondary Canon Appearances[]
- Ghostbusters: The Video Game
- IDW Comics
- "Past, Present, and Future"
- Cover A
- "Tainted Love"
- Cover RI
- "What in Samhain Just Happened?!"
- Regular Cover
- IDW Publishing Comics- Haunted Holidays TPB
- A reuse of "Past, Present, and Future" Cover A
- "Ghostbusters: Infestation 1"
- Cover RI B
- At least two covers
- Cover RI B
- "Ghostbusters: Infestation 2"
- Cover A
- Cover B
- Volume One
- Volume Two
- Teenage Mutant Ninja Turtles Ghostbusters
- Ghostbusters Get Real
- Ghostbusters Annual 2015
- "The 12th Floor"
- Volume Three
- Ghostbusters Annual 2017
- The Origins of Slimer
- All That Glitters
- Ghostbusters 101
- Ghostbusters Crossing Over
- Transformers/Ghostbusters
- Ghostbusters Year One
- "Past, Present, and Future"
- Insight Editions
- Tobin's Spirit Guide
- Section I: Ghosts of New York
- Pages 12-13
- Mentioned on Page 14.[109]
- Section I: Ghosts of New York
- Tobin's Spirit Guide
Tertiary Canon Appearances[]
- The Real Ghostbusters (See Animated Article)
- Ghostbusters (2016) (See 2016 Article)
- IDW Comics (non-canonical to the prime continuity of IDW)
- Cryptozoic Entertainment
- 88MPH Studios
- Ghostbusters: Spirits Unleashed
- Ghostbusters: Rise of the Ghost Lord
References[]
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Gallery[]
Official Video[]
Primary Canon Images[]
Slimer in the ballroom drinking wine in Ghostbusters Slimer as seen at the Hotdog stand in Ghostbusters Slimer picking up Louis Tully on a bus. How did he get a license? Slimer as seen in the Realistic Version playing with Venkman's psychology cards. Slimer as seen in the Realistic Version near the Containment Unit looking in the Viewer Slimer as seen in the Realistic Version up close near the Containment Unit Slimer as seen in the Realistic Version as seen in the Storage room in the Sub-Basement Slimer as seen in the Realistic Version in the hall Slimer as seen in the Realistic Version at the end |
Primary Canon (Expanded Universe) Images[]
Secondary Canon Images[]
Secondary Canon (Expanded Universe) Images[]
Tertiary Canon Images[]
Behind the Scenes Images[]
Thom Enriquez prelim concepts, seen in Making Ghostbusters p.73 Thom Enriquez prelim concept (Credit: Heritage Auctions) Thom Enriquez prelim concept (Credit: Heritage Auctions) Thom Enriquez prelim concept (Credit: Heritage Auctions) Thom Enriquez prelim concepts, seen in Ghostbusters: The Ultimate Visual History page 80-81 Thom Enriquez prelim concept (Credit: Heritage Auctions) Thom Enriquez prelim concept (Credit: Heritage Auctions) Thom Enriquez prelim concept (Credit: Heritage Auctions) Thom Enriquez prelim concept (Credit: Heritage Auctions) Thom Enriquez storyboard of Ray and Peter finding Slimer in August draft, seen in Making Ghostbusters p.70 Thom Enriquez storyboard of Ray and Peter finding Slimer in August draft, seen in Making Ghostbusters p.70 Thom Enriquez storyboard of Ray and Peter finding Slimer in August draft, seen in Making Ghostbusters p.70 Concept maquette for first movie (Credit: Heritage Auctions) Steve Johnson adds finishing touches to miniature Slimer clay prototype, seen in Making Ghostbusters p.74 Mark Wilson filming as Slimer with puppeteers during effects photography, seen in Making Ghostbusters p.75 The 3 primary puppets for first movie (Credit: Craig Caton-Largent) As seen in "Get Slimed" featurette (credit: Paul Rudoff) Puppet and Steve Johnson (credit: Bleeding Cool) Library ghost and Slimer, seen in "Sense of Scale" Slimer seen in Cleanin' Up The Town: Remembering Ghostbusters (Documentary) Screen Media press kit Filming an eating scene during Ghostbusters production (Credit: Stuart Ziff, JD Raimer) Stuart Ziff filling in as Slimer for a day during Ghostbusters production (Credit: Stuart Ziff, JD Raimer) Unused drinking sculpt for the first movie made by Mark Siegel (Credit: Mark Siegel, TCU Collectibles) Unused drinking sculpt for the first movie made by Mark Siegel (Credit: Mark Siegel, TCU Collectibles) Unused drinking sculpt for the first movie made by Mark Siegel (Credit: Mark Siegel, TCU Collectibles) Unused drinking sculpt for the first movie made by Mark Siegel (Credit: Mark Siegel, TCU Collectibles) Unused drinking sculpt for the first movie made by Mark Siegel (Credit: Mark Siegel, TCU Collectibles) Unused drinking sculpt for the first movie made by Mark Siegel (Credit: Mark Siegel, TCU Collectibles) Full figure made by Mark Siegel during Ghostbusters II production for Planet Hollywood (credit: Heritage Auctions) Full figure made by Mark Siegel during Ghostbusters II production for Planet Hollywood (credit: Heritage Auctions) Full figure made by Mark Siegel during Ghostbusters II production for Planet Hollywood (credit: Heritage Auctions) Full figure made by Mark Siegel during Ghostbusters II production for Planet Hollywood (credit: Heritage Auctions) Ghostbusters II concept, seen on page 162 of Ghostbusters: The Ultimate Visual History Concept art for Ghostbusters II by Thom Enriquez, seen in Industrial Light & Magic: Into the Digital Realm, p.26 Concept art for Ghostbusters II by Thom Enriquez (Credit: Heritage Auctions) Concept art for Ghostbusters II by Thom Enriquez (Credit: Heritage Auctions) Concept art for Ghostbusters II by Thom Enriquez (Credit: Heritage Auctions) Concept art (Credit: William Forsche and Spook Central) Ghostbusters II expression studies by Henry Mayo, seen on page 165 of Ghostbusters: The Ultimate Visual History Concept art by Henry Mayo (Credit: ILM) Hand painted concept art for Ghostbusters II (credit: Prop Store Los Angeles) Storyboard (Credit: William Forsche and Spook Central) Slimer design sculpt maquette for Ghostbusters II, personal copy of Tim Lawrence (credit: ebay Tim Lawrence) Slimer design sculpt maquette for Ghostbusters II, personal copy of Tim Lawrence (credit: Tim Lawrence) Slimer design sculpt maquette for Ghostbusters II, personal copy of Tim Lawrence (credit: Tim Lawrence) Slimer design sculpt maquette for Ghostbusters II, personal copy of Tim Lawrence (credit: Tim Lawrence) Slimer design sculpt maquette for Ghostbusters II, personal copy of Tim Lawrence (credit: Tim Lawrence) Slimer maquette for Ghostbusters II (Credit: Julien's Auctions) Slimer maquette for Ghostbusters II (Credit: Julien's Auctions) Slimer head and Mark Siegel, seen on Entertainment Tonight in 1989 (Credit: Alex Newborn) Camilla Henneman-Adan works on Ghostbusters II Slimer suit, seen in Industrial Light & Magic: Into the Digital Realm, p.68 Robin Shelby trying out Slimer in ILM Creature Shop the first day it was put together (credit: Tim Lawrence) Robin Navlyt getting in Slimer suit (Credit: ILM) Robin Navlyt filming Slimer scene for Ghostbusters II, seen on page 164 of Ghostbusters: The Ultimate Visual History Robin Navlyt in Slimer suit prepped by ILM crew, seen on Entertainment Tonight in 1989 (Credit: Alex Newborn) Robin Navlyt in Slimer suit prepped by ILM crew, seen on Entertainment Tonight in 1989 (Credit: Alex Newborn) Robin Navlyt in Slimer suit prepped by ILM crew, seen on Entertainment Tonight in 1989 (Credit: Alex Newborn) Robin Navlyt in Slimer suit prepped by ILM crew, seen on Entertainment Tonight in 1989 (Credit: Alex Newborn) Robin Navlyt in Slimer suit prepped by ILM crew, seen on Entertainment Tonight in 1989 (Credit: Alex Newborn) Robin Navlyt in Slimer suit prepped by ILM crew, seen on Entertainment Tonight in 1989 (Credit: Alex Newborn) Robin Navlyt in Slimer suit filming scene, seen on Entertainment Tonight in 1989 (Credit: Alex Newborn) Robin Navlyt in Slimer suit filming scene, seen on Entertainment Tonight in 1989 (Credit: Alex Newborn) Robin Shelby filming scene with assistance from Barbara Hartman-Jenichen (left) and Michael Owens (right), seen in Industrial Light & Magic: Into the Digital Realm, p.27 Headpiece tested, seen in Ghostbusters II Electronic Press Kit The rig used by ILM for Ghostbusters II (credit: fxguide) Lighting stand-in head for Ghostbusters II (Credit: Prop Store) Time lapse work done on Slimer puppet for Frozen Empire (Credit: Leland Stewart) Slimer puppet in progress for Frozen Empire (Credit: Tanner White) First test of Slimer puppet for Frozen Empire (Credit: Bill Bryan) Frozen Empire pre-production early movement and eating rehearsal (Credit: Arjen Tuiten) Puppet used in Ghostbusters: Frozen Empire (Credit: Arjen Tuiten) Kevin Mangold with Slimer puppet on during Frozen Empire production (Credit: Kevin Mangold) Slimer puppet for Frozen Empire (Credit: Leland Stewart) Slimer arm and tongue props used during Frozen Empire filming (Credit: Gil Kenan (instagram story)) Up close to Slimer puppet used in Frozen Empire (Credit: Finn Wolfhard) Patton Oswalt inspects Slimer puppet for Frozen Empire (Credit: Gil Kenan) Patton Oswalt inspects Slimer puppet for Frozen Empire (Credit: Patton Oswalt) Arjen Tuiten wtih Slimer puppet during Frozen Empire production (Credit: Jason Reitman) Slimer puppet for Frozen Empire, posted on February 29, 2024 (Credit: Arjen Tuiten) Side view of Slimer puppet used for Frozen Empire (Credit: Arjen Tuiten) Polaroids of Slimer puppet used for Frozen Empire (Credit: Arjen Tuiten) Frozen Empire puppet worn by actor, seen in Light 'Em Up: Ghostbusters Past Present & Future featurette Slimer puppet during Frozen Empire production (Credit: Kevin Mangold) Slimer puppet and Emily Alyn Lind (Credit: Emily Alyn Lind) Slimer puppet used for Frozen Empire during blue screen filming (Credit: Arjen Tuiten) Arjen Tuiten with Slimer puppet used for Frozen Empire during blue screen filming (Credit: Arjen Tuiten) Kevin Mangold wearing puppet during Frozen Empire production (Credit: Kevin Mangold) Kevin Mangold wearing puppet doing blue screen filming during Frozen Empire production (Credit: Kevin Mangold) Kevin Mangold wearing puppet staring at Arjen Tuiten during Frozen Empire production (Credit: Kevin Mangold) Slimer blue screen filming during Frozen Empire production (Credit: Kevin Mangold) Slimer chart behind the scenes during Frozen Empire production (Credit: Kevin Mangold) Blue screen filming second scene during Frozen Empire (Credit: Mckenna Grace) Slimer in Imageworks VFX reel (Credit: Sony Imageworks) Frozen Empire theater standee seen at Plaza Guaynabo, Puerto Rico (Credit: Ghostbusters Puerto Rico) Frozen Empire theater standee seen at Plaza Guaynabo, Puerto Rico (Credit: Ghostbusters Puerto Rico) Frozen Empire theater standee seen at Plaza Guaynabo, Puerto Rico (Credit: Ghostbusters) Seen on Australian Frozen Empire poster (Credit: Hayden Orpheum) Seen on Frozen Empire poster revealed on February 22, 2024 (Credit: Eric Reich) Slimer billboard in Los Angeles, posted on February 26, 2024 (Credit: Gil Kenan) Slimer billboard in Los Angeles, posted on February 26, 2024 (Credit: Kevin Mangold) Terminal Reality storyboards of Slimer's escape, seen on page 204 of Ghostbusters: The Ultimate Visual History Winston in the Alhambra Ballroom blasting at Slimer in the 2008 E3 trailer for Ghostbusters: The Video Game. Winston in the final version does not revisit the Sedgewick Hotel the first time to bust Slimer. Slimer concept for Ghostbusters: Spirits Unleashed posted 10/31/2022 (Credit: Jay Doherty) In-game asset for Ghostbusters: Spirits Unleashed (Credit: Illfonic) Early Slimer concept for Ghostbusters: Spirits Unleashed posted 1/12/23 (Credit: Illfonic) Slimer concept for Ghostbusters: Rise of the Ghost Lord (Credit: Pablo Cagampan) Early sketch for Ghostbusters: Rise of the Ghost Lord (Credit: Kirk Quilaquil) Early key art for Ghostbusters: Rise of the Ghost Lord (Credit: Kirk Quilaquil) Asset for Ghostbusters: Rise of the Ghost Lord (Credit: Carlo Bernardini) |